Recently Updated Pages
Armatures / Rigs, what are they & how do they work?
What is an armature made of?An Armature / Rig is made up of bones.Bones can be parented to other ...
Eye-tracking Fix
As you may notice, sometimes, some VRoid avatars have an issue with the irises clipping through t...
Adding Visemes
Separate Face from Body Select your body mesh and press "P", then select "By Material," this wil...
Creating a Basic Toggle
To preface, you’re expected to have a somewhat decent knowledge of Unity terminology and how t...
Normal Edits (WIP)
I reccommend Applying Custom Normals to Avatars until I actually finish this.
Overview
This guide will go over how to use the Repositioning Remote Players technique to create what appe...
Pickupables and Physics
Now what about things that you want to pick up or throw? This, unsurprisingly, requires physics...
Collider Toggles with Udon
This is a continuation from the last lesson, where we will be making a world space UI button to...
Mirror Toggles with UI
Let’s get to the moment most of you have been waiting for, adding a mirror! In the project tab,...
External Assets and Prefabs
Again I have to backtrack at the first part of the lesson because it turns out a topic I chose ...
Lighting
Welcome back to the 4th lesson in this tutorial series where we will create proper lighting for...
Textures and Materials
Now that we have our geometry, it’s time to apply some detail to the surfaces. The way this is ...
Importing issues
My character is HUGE but doesn't look huge in Blender! - Make sure you've checked that, when exp...
Shapekey-related
My custom shapekeys (body shape, lipsync, etc) won't save properly / display ingame! If importin...
Squat Racing Retrospective
This is restrospective of my game for the VRCPrefabs valentine's jam 2021. Note: This is somewha...
If you need to add any other little things
Select all and press UV>Export UV Layout Set the size, transparency and select a save location ...
Merging materials
Let's take for example the situation where you need to combine four materials with square texture...
Basic Upload and Modelling - Worlds
The easiest and most comprehensive way to learn world creation is by watching the tutorial series...
Meshes
The geometry of the models are called a mesh, and are made of polygons, or 2D shapes: triangles (...
To Start
*Due to multi reginal support, latest version uploaded to booth (https://slord.booth.pm/items/334...