Importing issues
My character is HUGE but doesn't look huge in Blender!
- Make sure you've checked that, when exporting from Unity, you've scaled down your avatar and set the scale to FBX All:
From there, you can check the approximate scale in Unity by adding a 1.5-unit tall cube (which is about ~5'8").
Alternatively, there's this excellent tool for Unity FBX exporting: MACHIN3tools.
2 Comments
I usually export my FBX files with https://machin3.gumroad.com/l/MACHIN3tools . It has a "Unity FBX" export button which circumvents such issues 🙏
OOOH, great find! i'll add that in!