Guides on VRChat world creation. Unity materials, lightmapping, coding, workflows and more.
Occlusion Culling and You
Occlusion culling is a complicated topic, and pretty easy to misunderstand. With this guide, I'm hoping I can give people a bet...
Post Processing and You
Post-processing is an arcane topic if you've never dealt with it before. And with changing standards, and years of various game...
Reflection Probes and You
Unity's reflection probe system is a little confusing and convoluted at first. Things that would seem to be good practice turn ...
Standard Shader and You
This book covers how to use Standard/PBR shading and make stuff look nice, in simple terms,
Repositioning Remote Players
How to make a world that lets you walk on walls
The VRChat Creation Compendium
Concisely explains every aspect of Avatar and World creation for VRChat. Additionally teaches all one needs to know about compu...
Light Baking and You
Lighting in Unity is a complicated topic. It's also very slow. It can feel like a ton of trial and error. To remove some of tha...
Maebbie's precise Solutions
An assortment of specialized guides for unique problems within VR, Unity & Blender.
Guide to MMD Dance World Full Support Logic
When people made or custom own avatar, I would assume they try and see how it is at MMD dance world which is good way to confir...
Create Your First VRChat World
Video version: https://youtube.com/playlist?list=PLPdWkxUSZ65Fp6ICrU7mIq1znAfPwMhNZ This is the script of a video tutorial s...
[InProgress] Multi-Channel Live Audio Streams
Using multi-channel audio in world is a work around to apply real-time effects to live audio streams, since audio-filters do no...
Fill this out later
Udon Benchmarking and performance tests
A few weeks ago I benchmarked Udon, and I decided to share the results here. So if you're curious to know how to make your U# ...
Varneon's UdonSharp Development Practices
In-depth look into my personal development practices, UdonSharp prefab standards, performance and security recommendations and ...
Accessibility in VRChat Worlds
VR allows for creators to build anything they imagine for others to experience. While this is great considerations should be ta...
Blu's World Creation Notes
Self-notes based on my hobbyist experience making VRChat Worlds.
Varneon's Waltzer Development Retrospective
Comprehensive insight to the 4 year long development of Waltzer, one of my most ambitious side projects in VRChat.
Vehicle Development Basics
Basics of vehicle development for VRChat worlds using UdonSharp
Varneon's VRChat World Development Handbook
Due to overflowing amount of information about VRChat world development in my head I tend to forget things easily. This book is...
Varneon's Unity Development Handbook
Due to overflowing amount of information about Unity development in my head I tend to forget things easily. This book is a plac...
Transform Manipulations for Dummies
Do you like math? Do you like vectors? Do you want to know how to do vector math with transforms? "But why would you even wa...
Creator Companion and Package Manager Guide
A guide for using VRChat Creator Companion and authoring packages compatible with VRChat Package Manager
Helpful instructions and tips for creating terrains!