Skip to main content

Recently Updated Pages

Physbones: How to Grab Them in The Editor

Random Assorted Tips With Trixxed Unity Tips

You can grab and test physbones in play mode, how one may ask? It's pretty simple! Step 1. Add a...

Updated 10 months ago by TrixxedHeart

Don't Waste Parameter Space

Random Assorted Tips With Trixxed Unity Tips

Many avatar creators, including myself have made the mistake of putting VRChat's default paramete...

Updated 10 months ago by TrixxedHeart

Contacts... How Do They Work?

Random Assorted Tips With Trixxed Unity Tips

Give headpats to the shadow creature In this semi-guide I'll explain how contacts work to my own...

Updated 10 months ago by TrixxedHeart

Cross-Avatar Interactions with Avatar Dynamics

Random Assorted Tips With Trixxed Unity Tips

VRChat #AvatarDynamics enables Avatar-to-Avatar Interactions.Have you tried the spray can in th...

Updated 10 months ago by TrixxedHeart

Always Reconfigure Your Rig

Random Assorted Tips With Trixxed Unity Tips

If you make any changes to your rig, move a bone a little. Delete a bone, rename a bone.  Reconf...

Updated 10 months ago by TrixxedHeart

3.0 Avatar Menu Text Formatting

Random Assorted Tips With Trixxed Unity Tips

Avatar 3.0 Menus have support for Rich Text formatting! You can use pretty much any formatting ...

Updated 10 months ago by TrixxedHeart

Physbone: Angle Limit Substitution for Colliders

Random Assorted Tips With Trixxed Unity Tips

Learned this from this tweet by Tupper which has a video demonstrating it. You can use less phys...

Updated 10 months ago by TrixxedHeart

PhysBones

Unity/VRChat Performance Benchmarks

Physbones are quite well optimized, and within reason can be considered pretty cheap. It seems th...

Updated 11 months ago by jellejurre

What's Next?

Unity/VRChat Performance Benchmarks

I am planning to continue benchmarking components after this. Some components I have already star...

Updated 11 months ago by jellejurre

Cloth

Unity/VRChat Performance Benchmarks

Cloth components are very heavy and should be used very sparingly. For any reasonable amount of ...

Updated 11 months ago by jellejurre

Contact Senders/Receivers

Unity/VRChat Performance Benchmarks

The first thing I want to say is that contacts have a max limit of 4096 per instance. If you have...

Updated 11 months ago by jellejurre

Audio Sources

Unity/VRChat Performance Benchmarks

Try as I might, I can’t seem to make these have any performance impact at all, even in unity wher...

Updated 11 months ago by jellejurre

Constraints

Unity/VRChat Performance Benchmarks

After animator controllers, I’m very happy to talk about something simple. Constraints behave wei...

Updated 11 months ago by jellejurre

Miscellaneous

Unity/VRChat Performance Benchmarks Animator Controllers

Now for some miscellaneous data which doesn’t directly relate to toggles, but might be useful to ...

Updated 11 months ago by jellejurre

Multiple Controllers

Unity/VRChat Performance Benchmarks Animator Controllers

Having multiple controllers does NOT scale linearly (that is, having 2 controllers with 100 layer...

Updated 11 months ago by jellejurre

AnyState & Direct Blend Trees

Unity/VRChat Performance Benchmarks Animator Controllers

AnyState AnyState seems to be similar in performance to non-AnyState toggles, no matter the amou...

Updated 11 months ago by jellejurre

Baseline: Two state toggle

Unity/VRChat Performance Benchmarks Animator Controllers

For our baseline, we are going to look at the simple 2 state toggle. The default toggle we will ...

Updated 11 months ago by jellejurre

Introduction

Unity/VRChat Performance Benchmarks Animator Controllers

To put the numbers in this section into perspective, I’d like to mention two points: Every tes...

Updated 11 months ago by jellejurre

Introduction

Unity/VRChat Performance Benchmarks

The general methodology used to generate this data is to not look at the performance of a single ...

Updated 11 months ago by jellejurre

Set Up an FBX Avatar for VRChat!

How to Upload an Avatar

If you want to follow along, I am going to use this model from the now outdated VRChat tutorial. ...

Updated 11 months ago by Iconoclass