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What's Next?

I am planning to continue benchmarking components after this. Some components I have already started on, but I’m not sure enough yet about my data to post it. 

The components I want to benchmark in the future are:

  • PhysBones/PhysBone colliders
  • Skinned mesh renderers (stuff like material count vs mesh count)
  • Lights
  • Animations (whether value / reference matters, whether the amount of animated properties matters)
  • Different types of toggles
  • AAPs

Once I’ve got to them, I’ll add them to this document

If you have other things you want me to benchmark or you think I made a mistake, feel free to let me know on discord at @jellejurre#8585