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Prefabs allow for an object and all its components to be saved into a single asset.
These are especially useful for things like light fixtures or pickupables! Combine a light source and a 3D model into a prefab! Combine a pickupable, its vrc_pickup script and its collider(s) into a prefab!

Check out the Udon prefabs section[] of VRCPrefabs. I also recommend Vowgan’s Collision Sounds[], they are incredibly satisfying.