Intro To Making Quest Content
Sounds like time to break down some basics for making Quest content for VRChat! Plenty of specifics to go through, but it's not nearly as difficult as it has been in the past. With Spookality happening this month, lets get going and make some Quest worlds!
Intro
Alright! Spooky season is here, and with it, VRChat’s Spookality world jam. Of course, with a ...
Unity Android Support
First of all, uploading to Quest will require Android Support for Unity. The Creator Companion w...
Asset Pipeline 2
This next step only applies if you have a project that was made in the 2018 version or older, so ...
Converting to Android
Since Windows and Android are dramatically different platforms, Unity compresses and formats file...
Quest Limitations
Now, to make things work on the Quest, VRChat has quite a few limitations you’ll have to follow f...
File Size and Community Tools
Trying to cut down on file size is actually pretty easy with some community tools. One’s VRWor...
Shaders and Polygons
One of the hardest things for the Quest to handle is transparency, you’ll notice that none of the...
Video Links
And the last big restriction for worlds is, of course, that non-file URLs do not work in Video Pl...
Outro
And there ya go! Keep in mind this is by no means an exhaustive list, just a good start to get p...