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Applying Custom Normals to Avatars
Control the lighting of your avatar's face the quick and lazy way.
Guide to MMD Dance World Full Support Logic
When people made or custom own avatar, I would assume they try and see how it is at MMD dance world which is good way to confirm most of modelling is without issue as movement be non-intentional way. In the case, if you just enjoy MMD world, you want your ava...
Avatar SDK3.0 Troubleshooting - Common Errors/Issues
My avatar is turning into an eldritch being! Help!
Trixxed's VRoid Workflow (WIP)
My workflow for how I personally convert VRoid models to VRChat
Armatures, Barebones
This chapter explains how the armature works and behaves on its own.
Deformation, Skinning / Weighting (and Blendshapes)
This chapter covers how meshes are deformed by armatures. It also covers Blendshapes and how they work, since it's also a type of deformation.
Shapekey-related
My custom shapekeys (body shape, lipsync, etc) won't save properly / display ingame! If importing custom animations from Blender, make sure that they don't have junk keyframes assigned for shapekeys in the Animation panel. Make sure the body mesh selected fo...
Importing issues
My character is HUGE but doesn't look huge in Blender! - Make sure you've checked that, when exporting from Unity, you've scaled down your avatar and set the scale to FBX All: From there, you can check the approximate scale in Unity by adding a 1.5-unit ta...