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Books

Trixxed's VRoid Workflow (WIP)

My workflow for how I personally convert VRoid models to VRChat

Udon Benchmarking and performance tests

A few weeks ago I benchmarked Udon, and I decided to share the results here. So if you're curious to know how to make your U# code more performant, you can check it out here! The introduction just explains how I benchmarked Udon. In the second chapter, I share all my benchmarking results. I also give a few optimization tips in the last chapter. For questions, you can contact me on Twitter (https://twitter.com/MyroDev) or post comments.

UdonExplorer - Overview of Your Scene's UdonBehaviours

Full guide on how to use Varneon's open source UdonExplorer to inspect the UdonBehaviours in your VRChat world scene

UdonSharp 1.x Feature Overview

How to take advantage of some of the latest features introduced in UdonSharp 1.x

UI Basics and Beyond

Basic information about using Unity UI in VRChat, example use cases and advanced concepts

Unity/VRChat Performance Benchmarks

This is a writeup on the performance (mostly focused on frame time) of components in Unity and VRChat. This book is a port of my writeup at https://vrc.school/docs/Other/Benchmarks/

Varneon's UdonSharp Development Practices

In-depth look into my personal development practices, UdonSharp prefab standards, performance and security recommendations and much more.

Varneon's Unity Development Handbook

Due to overflowing amount of information about Unity development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.

Varneon's VRChat World Development Handbook

Due to overflowing amount of information about VRChat world development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.

Varneon's Waltzer Development Retrospective

Comprehensive insight to the 4 year long development of Waltzer, one of my most ambitious side projects in VRChat.

Vehicle Development Basics

Basics of vehicle development for VRChat worlds using UdonSharp

Vowgan's Tutorials

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VRChat Terminology

Contains all the most commonly (and uncommonly) used terms among VRChat players and creators!

VRCWiki Rules, Guides and Tutorials

How to read the wiki, how to contribute, and our rules.

What's New in Unity 2022

Everything I think you should know about Unity 2022.3 when migrating your VRChat projects from 2019.4.