Books
Trixxed's VRoid Workflow (WIP)
My workflow for how I personally convert VRoid models to VRChat
Udon Benchmarking and performance tests
A few weeks ago I benchmarked Udon, and I decided to share the results here. So if you're curious to know how to make your U# code more performant, you can check it out here! The introduction just explains how I benchmarked Udon. In the second chapter, I share all my benchmarking results. I also give a few optimization tips in the last chapter. For questions, you can contact me on Twitter (https://twitter.com/MyroDev) or post comments.
UdonExplorer - Overview of Your Scene's UdonBehaviours
Full guide on how to use Varneon's open source UdonExplorer to inspect the UdonBehaviours in your VRChat world scene
UdonSharp 1.x Feature Overview
How to take advantage of some of the latest features introduced in UdonSharp 1.x
UI Basics and Beyond
Basic information about using Unity UI in VRChat, example use cases and advanced concepts
Unity/VRChat Performance Benchmarks
This is a writeup on the performance (mostly focused on frame time) of components in Unity and VRChat. This book is a port of my writeup at https://vrc.school/docs/Other/Benchmarks/
Varneon's UdonSharp Development Practices
In-depth look into my personal development practices, UdonSharp prefab standards, performance and security recommendations and much more.
Varneon's Unity Development Handbook
Due to overflowing amount of information about Unity development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.
Varneon's VRChat World Development Handbook
Due to overflowing amount of information about VRChat world development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.
Varneon's Waltzer Development Retrospective
Comprehensive insight to the 4 year long development of Waltzer, one of my most ambitious side projects in VRChat.
Vehicle Development Basics
Basics of vehicle development for VRChat worlds using UdonSharp
Vowgan's Tutorials
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VRChat Terminology
Contains all the most commonly (and uncommonly) used terms among VRChat players and creators!
VRCWiki Rules, Guides and Tutorials
How to read the wiki, how to contribute, and our rules.
What's New in Unity 2022
Everything I think you should know about Unity 2022.3 when migrating your VRChat projects from 2019.4.