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49 total results found

Random Assorted Tips With Trixxed

Various small things I've learned over the years that'll probably help you!

Unity
Blender

Sheru’s booth.pm avatar guide [WIP]

A beginners guide for people new to VRChat avatars. This guide is specifically geared towards people that have or are about to buy a avatar from the market place called booth.pm I will cover basic roadblocks that a user new to booth.pm might encounter wh...

VRChat
Booth
Japan
Avatar
Unity

Rigging & Armatures - Full explanation/A deeper dive

In this book I'll attempt to fully explain armatures, bones & transforms

[InProgress] Multi-Channel Live Audio Streams

Using multi-channel audio in world is a work around to apply real-time effects to live audio streams, since audio-filters do not work with AVPro. There are other uses cases as well, such as multi-lingual streams, or even sending data into a world via a channel...

VRChat
Audio
Unity
AVPro

Transform Manipulations for Dummies

Do you like math? Do you like vectors? Do you want to know how to do vector math with transforms? "But why would you even want to know this?" On avatars, we dont have the luxuries of using scripting to make cool things. So we can have to use the tools ...

VRChat
Avatar
VRChat
Gimmicks
Unity
Constraints

UdonSharp 1.x Feature Overview

How to take advantage of some of the latest features introduced in UdonSharp 1.x

UdonSharp

Vehicle Development Basics

Basics of vehicle development for VRChat worlds using UdonSharp

Worlds
UdonSharp
Udon
Vehicles

UdonExplorer - Overview of Your Scene's UdonBehaviours

Full guide on how to use Varneon's open source UdonExplorer to inspect the UdonBehaviours in your VRChat world scene

Unity
Editor
Unity
Editor Extension
Udon
GitHub

Varneon's Waltzer Development Retrospective

Comprehensive insight to the 4 year long development of Waltzer, one of my most ambitious side projects in VRChat.

Worlds
Workflow
Retrospective

UI Basics and Beyond

Basic information about using Unity UI in VRChat, example use cases and advanced concepts

Unity
UI

VRChat Terminology

Contains all the most commonly (and uncommonly) used terms among VRChat players and creators!

VRChat

Varneon's UdonSharp Development Practices

In-depth look into my personal development practices, UdonSharp prefab standards, performance and security recommendations and much more.

UdonSharp

Creator Companion and Package Manager Guide

A guide for using VRChat Creator Companion and authoring packages compatible with VRChat Package Manager

VRChat Creator Companion
VRChat Package Manager
Open-Source
GitHub

Vowgan's Tutorials

Fill this out later

Unity
VRChat
Quest

Lightbulb's Tutorials / Tips / Tricks

A collection of tutorials, tips, and tricks.

Unity
VRChat

Varneon's Unity Development Handbook

Due to overflowing amount of information about Unity development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.

Unity

Varneon's VRChat World Development Handbook

Due to overflowing amount of information about VRChat world development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.

VRChat
World
Udon
UdonSharp

Accessibility in VRChat Worlds

VR allows for creators to build anything they imagine for others to experience. While this is great considerations should be taken to make the world accessible to all where possible. The goal is to increase awareness of the various disabilities people may have...

VRChat
World
Game Design
Accessibility

Blu's World Creation Notes

Self-notes based on my hobbyist experience making VRChat Worlds.

VRChat
World
Udon
Workflow
Unity

Blu's Avatar Creation Standards

A guidline on good and optimal Avatar Creation in VRChat. This is all based on my own research and should be interpreted as a general idea of what to do when creating Avatars.

VRChat
Unity
Avatar3.0
Workflow