Post Processing
[olist]
[*]Download the Post Processing stack from the package manager
[*]Add a post processing volume to the camera
[*]Download [url=https://gitlab.com/s-ilent/SCSS/-/wikis/uploads/da1db75dae157a8a0c2ae99683bc02f2/SilentProfile.asset]Silent’s post processing profile[/url]
[*]Import it into the project (drag it in from Windows Explorer)
[*]Go to each color setting, change it from 100 to the maximum (200)
[*]Add it to the camera
[*]Connect the camera to the VRCworld component
[*]Make the post processing toggleable with a button in the world
[url=https://gitlab.com/s-ilent/SCSS/-/wikis/Other/Post-Processing]Read Silent’s post here for more info.[/url]
[b]Motion Blur, Depth of Field, and any Screen Space effects (reflections, ambient occlusion, etc.) should never be used in VR.[/b] [Screen space effects tend to screw up in VR due to the 2 cameras (used to render separate images for each eye).]
[b]Screen distortion/warping effects should never be used in VR.[/b] They are extremely nauseating.