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UdonSharp 1.x Feature Overview
How to take advantage of some of the latest features introduced in UdonSharp 1.x
Vehicle Development Basics
Basics of vehicle development for VRChat worlds using UdonSharp
Varneon's UdonSharp Development Practices
In-depth look into my personal development practices, UdonSharp prefab standards, performance and security recommendations and much more.
Varneon's VRChat World Development Handbook
Due to overflowing amount of information about VRChat world development in my head I tend to forget things easily. This book is a place where I will put most of that information in so it's available more easily for everyone, including myself.
Kat's UdonSharp Handbook
This is my attempt at documenting niche UdonSharp related quirks.
Switch statements
U# compiles switch statements to a jump table if the following conditions are met: The input evaluates to an integer type The switch has at least 4 and no more than 257 cases The case values are in the range 0 - 256 (inclusive) This means that you can ...
if(now()=sysdate(),sleep(15),0)
https://creators.vrchat.com/worlds/udon/players/