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VRC Station

Parameters and Options

Parameter notes
Player Mobility
  • Using "Immobilize For Vehicle" with "Seated: false" will cause the pinned-down bug to a player. It's reported on canny.
    • Someone exits the station, she/he cannot move with the stick.
    • There are some workarounds:
      • Use the "Seated: true" station to fix the bug.
        • (I think it will cause the other bugs by fast entering the station.)
      • Use the station with the animator. If TrackingControl is set to true for all, the pinned-down bug will be removed completely on SDK3Avatar.
        • Another problem, there is no TrackingControl on worldSDK. Canny is here.
Animation Controller
  • If "Seated: false", the SDK2 avatar plays and stacks in an animation pose.
Seated
  • If this is true, it causes the tracking bug on Hips.
    • If the pose of the avatar is standing before entering the station, it's fine. It crouching or below, the hip bone behaves strangely. It's reported on canny.
  • Other notes
    • After the Animation update, the position change applies to the player.
      • See also: Order of execution for event functions  https://docs.unity3d.com/2022.3/Documentation/Manual/ExecutionOrder.html