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#VRCPlayerApi

Methods

Name notes
IsPlayerGrounded()
  • It'sIt returnreturns true on the station.
  • If the player onis in station [seated :seated: false]
    • After the player openopens the MM, it returnreturns false untilluntil the player exitexits the seat and hithits tothe ground.
GetTrackingData()
  • It's not working as be written on docs when called in LateUpdate(). You have to call it inon PostLateUpdate().
  • If you call this for a remote player: returnsreturn bone position. I didn't test about Generic avatar, but...
GetBonePosition()
  • It'sIt returnreturns Localthe local avatar's data.
    • So, if you use it as a reference point, there isare problems fromwith fallbackSystem.the fallback system.
GetBoneRotation()

Same to GetBonePosition().

TeleportTo()

There is a strange bug. OccurrenceThe occurrence condition is unknown, The players sometimes get stuck in walls.