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Physbones: How to Grab Them in The Editor

This'll likely be outdated in the future!

In the current version of the Open Beta SDK (2022.03.04.12.28) you're supposed to be able to grab and test physbones in play mode but they don't seem to work, what gives? It's actually pretty simple.

Step 1. Add a camera to the scene

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Position the camera however works best for what you're doing.

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Step 2. Change the Camera's Tag to "MainCamera"

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Step 3. Go into PlayMode and Test!

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