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Repositioning Remote Players
How to make a world that lets you walk on walls
Transform Manipulations for Dummies
Do you like math? Do you like vectors? Do you want to know how to do vector math with transforms? "But why would you even want to know this?" On avatars, we dont have the luxuries of using scripting to make cool things. So we can have to use the tools ...
Physbone: Angle Limit Substitution for Colliders
Random Assorted Tips With Trixxed
Unity Tips
Learned this from this tweet by Tupper which has a video demonstrating it. You can use less physbone colliders by clever use of physbone angle limits alongside the pitch, roll, and yaw fields. This can generally be used to prevent things such as hair, skirts...