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262 total results found

Squat Racing Retrospective

Fax's Retrospectives and Prefabs

This is restrospective of my game for the VRCPrefabs valentine's jam 2021. Note: This is somewhat incomplete and was written looong ago. Hope it inspires you nonetheless! The Good Stuff 🦵🦵🦵 Overall, I'm quite happy with how Squat Racing turned out! If you'v...

Game Design
Blog

How to join VRCLibrary

VRCWiki Rules, Guides and Tutorials

Creating an account VRCLibrary is open for anyone to read, even without an account. By creating an account, you get access to: Submitting your own books - Share your knowledge! Keep reading to learn how. Comments - Share your thoughts, give feedback, joi...

Welcome to VRCLibrary.com

VRCWiki Rules, Guides and Tutorials

The Wiki for VRChat creators Learn about world or avatar creation. Unity, Udon or Blender, for beginners and experts - VRCLibrary has something for all VRChat creators. Share your knowledge with the community. We invite all VRChat creators to contribute. ...

Code of Conduct

VRCWiki Rules, Guides and Tutorials

These rules apply to books, comments, profile pictures, changelogs and your conduct on our Discord server. 1: Treat everyone with respect. Absolutely no harassment, witch hunting, sexism, racism or hate speech will be tolerated. 2: No spam or self-promotion ...

How to tag your content

VRCWiki Rules, Guides and Tutorials

Tagging your content makes it much easier to find via the search bar. Users can also click a tag to instantly find similar content. Any page or book can have tags and sub-tags. Here's some examples: When editing a page, check the right hand side of your sc...

How to swap out Baked Lightmaps for Day&Night mode

Maebbie's precise Solutions

The simple solution yet painfully long way around to swap Lightmaps in VRChat. At the cost of your sanity you too can offer this experience to everyone. This Video has Chapters to jump to along its Timeline.

Unity
Lightmapping
Video

Blender 3 & 2.8x Mapping config for mapping

Maebbie's precise Solutions

Video Download: https://drive.google.com/file/d/14xxvT46tuirax4CwhM4xGSB2nyqefXRA/viewA text Guide can be found below. The ultimate config to build large scale scenes and map them out without hassle. To make Atoll of Ether I have decided to switch to Blender...

Blender
Unity
Video
Probuilder

How to Atlas Everything in your World (literally)

Maebbie's precise Solutions

Have you done static batching and baking lights and still look for more ways to optimize? Gather all your focus and hard optimize your work to run using one (1) single Material to pull off some real VR magic! Not just for Quest users, but anyone seeking maxi...

Blender
Atlas

Dealing with VideoPlayers on Quest

TechAnon's Braindumps

Short answer: VRChat utilizes a tool called YTDL/YTDLP for being able to parse generic urls into video specific ones. When you try to "play" a url like youtube.com/watch?v=VIDEOID, that isn't a link to a video, but a webpage CONTAINING a video. What YTDL does ...

Quest
Unity
Video Players

FaxAnalytics

Fax's Retrospectives and Prefabs Prefabs

This prefab lets you track information about your world! For example: How many players fall off your world? Does anyone use my mirror? Where do they spend their time? Does anyone press that button you added? Download https://drive.google.com/file/d/1giI_...

FaxFallDamage

Fax's Retrospectives and Prefabs Prefabs

When players fall from a great height, they ragdoll and make a sound. Jank alert! This prefab uses the very obscure and obsolete VRChat combat system. Use at your own risk! It probably won't work with more than 20 players. Download https://drive.google.com/...

What's Bakery?

Light Baking and You

Bakery is a tool for baking lights with Unity. However, it only works on NVIDIA GPUs. For VRchat, it's really useful because it's high quality, using raytracing and AI denoising supports physically accurate lighting, but also options for stylisation like fak...

Why bake lights?

Light Baking and You

If you put a light in a scene, it works, so why do we need to bother with baking? There's two reasons. First, each realtime light needs to draw everything it touches again. It means lights are really expensive to render, compared to a lightmap which is just s...

How expensive is unbaked lighting?

Light Baking and You

This section covers exactly what the cost of each type of light is. As we're measuring cost, our currency is draw call passes. A draw call is Unity sending data to the graphics card to render. We won't consider the cost of actually shading pixels in this sect...

Realtime lighting and "Importance"

Light Baking and You

Realtime lights also have an Importance setting. Unity will only render (in VRC) 8 lights as full extra pass lights, which places an upper limit on the number of times an individual object can be affected by lights and re-rendered. Which lights it chooses is ...

What's a lightmap?

Light Baking and You

Just as a model might have a basic albedo/diffuse map, a normal map, and etc., a light map is a texture applied to the surface of that model. Using Bakery or whatever, we pre-calculate the lighting using higher quality lighting calculations than we can afford ...

How to make lightmap UVs

Light Baking and You

Creating UV maps for objects is tough. And doing it again for lightmaps is even more work. But it makes a big difference to visual quality. Unity's automatic lightmap UV generation doesn't work too well with complex objects, and for simple ones, it can still p...

What are light probes?

Light Baking and You

Lightmaps cover the environment, but if you just bake a lightmap, dynamic objects won't be affected. You also need light probes! Light probes are points in space that capture an image of the surrounding lighting from all directions. When there are enough prob...

Tools for automatically placing light probes

Light Baking and You

This section covers information on light probe placement tools. LightProbesVolumes (free) Light Probes Volumes is a free tool that places probes down based on the scene collision. It's easy to use and quick to set up. Simply place down volumes and have it fi...

A Beginner's Guide To Using The In-Built Unity Lightmappers

Light Baking and You

(Unfortunately, this is really more a *cynicist's* guide.) This section will go over using the in-built Unity bakers. Unity provides three options for lightmap baking. Enlighten is tried, true, terribly outdated, and depreciated in newer Unity versions. The...