# Intro

<span style="font-weight: 400;">Repositioning Remote Players is an advanced technique for VRChat where you can change where players appear in a world. The core of this technique uses VRC Stations in unintended ways. Combined with other techniques, this is the basis for the Walk-Walking illusion used in worlds. See tweets below for example worlds</span>

> Testing the gravity changing system with [@LakuzaVR](https://twitter.com/LakuzaVR?ref_src=twsrc%5Etfw) and [@jendaviswilson](https://twitter.com/jendaviswilson?ref_src=twsrc%5Etfw). Even with this simple environment it is still a lot fun. [\#VRChat](https://twitter.com/hashtag/VRChat?src=hash&ref_src=twsrc%5Etfw) [pic.twitter.com/6KNZ2yahDS](https://t.co/6KNZ2yahDS)
> 
> — CyanLaser (@CyanLaser) [October 6, 2019](https://twitter.com/CyanLaser/status/1180655212568043520?ref_src=twsrc%5Etfw)

> Tired of all the box clones in VRChat? Well, it's now time for The Sphere! The only place where you can explore the contents of a sphere! Available now on PC and [\#OculusQuest](https://twitter.com/hashtag/OculusQuest?src=hash&ref_src=twsrc%5Etfw) for [\#VRChat](https://twitter.com/hashtag/VRChat?src=hash&ref_src=twsrc%5Etfw). [\#VRChat\_world紹介](https://twitter.com/hashtag/VRChat_world%E7%B4%B9%E4%BB%8B?src=hash&ref_src=twsrc%5Etfw) [pic.twitter.com/eQUJQ9SbEa](https://t.co/eQUJQ9SbEa)
> 
> — CyanLaser (@CyanLaser) [March 14, 2020](https://twitter.com/CyanLaser/status/1238918516490690560?ref_src=twsrc%5Etfw)

## <span style="font-weight: 400;">Udon Compiler</span>

<span style="font-weight: 400;">This guide will show how to create the logic using three different Udon compilers. The logic shown in each type will all do the same thing. Pick your preference:</span>

1. [<span style="font-weight: 400;">UdonGraph</span>](https://vrchat.com/home/download)
2. [<span style="font-weight: 400;">UdonSharp</span>](https://github.com/MerlinVR/UdonSharp)
3. [<span style="font-weight: 400;">CyanTrigger</span>](https://booth.pm/en/items/3194594)