# Physbones: How to Grab Them in The Editor

You can grab and test physbones in play mode, how one may ask? It's pretty simple!

## Step 1. Add a camera to the scene

[![image-1646691350252.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/scaled-1680-/image-1646691350252.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/image-1646691350252.png)

Position the camera however works best for what you're doing, the shortcut **Ctrl+Shift+F** will align the camera with your current scene view.

[![image-1646691380357.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/scaled-1680-/image-1646691380357.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/image-1646691380357.png)

## Step 2. Change the Camera's Tag to "MainCamera"

[![image-1646691332654.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/scaled-1680-/image-1646691332654.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/image-1646691332654.png)

## Step 3. Go into PlayMode and Test!

[![image-1646691554867.gif](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/image-1646691554867.gif)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-03/image-1646691554867.gif)