# If you need to add any other little things

Select all and press UV&gt;Export UV Layout[![image-1644905398858.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/scaled-1680-/image-1644905398858.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/image-1644905398858.png)

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Set the size, transparency and select a save location

[![image-1644905462774.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/scaled-1680-/image-1644905462774.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/image-1644905462774.png)

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[![image-1644905617069.png](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/scaled-1680-/image-1644905617069.png)](https://vrclibrary.com/wiki/uploads/images/gallery/2022-02/image-1644905617069.png)

Now you can easily determine the free space for other textures. In the blender, the UV will need to be adjusted manually though