# Audio Accessibility

Each person hears hears differently, some with larger differences than others.

### Deafness

[Deafness](https://www.healthgrades.com/right-care/hearing-loss/deafness) is ruduced or loss of hearing. Common symptoms include

* Difficulty hearing or understanding words
* Hearing muffled sound or speech
* Listening at a higher than usual volume

Visual cues should accompany audio cues in the world. 

**Single ear Deafness:** Symptoms of loss of hearing may appear in a single ear, Audio cues should be played in both ears.

**Loss of hearing specific frequencies:** Sometimes hearing loss takes form in a reduction of perceived frequencys, usually at higher frequencies. Audio cues should span a wide frequency range to reduce the chance of the cue being unheard by the player.

### Easily Startled

Some people are [easily startled](https://multiplesclerosis.net/living-with-ms/myoclonus-why-am-i-so-easily-startled-by-sound) by sudden sharp noises. A Warning in the spawn of the world should be provided. Even if the intent of the sudden sound is to startle the player.

### Language Barrier

Audio with words that must be heard by the player should be acompanied by subtitles.